Author Archives: Twisted Elixir

Synth Basics- Common Modules

This week I want to take a first look at synthesis and some of the common building blocks used. To begin with, there are several different types of synthesis- subtractive, additive, FM(Frequency Modulation), wavetable, physical modeling, granular, and hybrid combinations … Continue reading

Posted in Software, Theory, Tutorial | Tagged , , , | Leave a comment

Comparing Algorithmic and Convolution Reverb

Most people in the audio community are aware of the use and importance of reverb in the recording/mixing/mastering pipeline but when it comes to differentiating between the two main types of reverb the details start to blur. Today I’m going … Continue reading

Posted in Theory, Tutorial | Tagged , , | Leave a comment

Home, Home On the ….. Dynamic Range??!!

I thought I would take a few moments and talk about Dynamic Range. To begin, let’s define what we are talking about when we discuss Dynamic Range. “Dynamic”, refers to change, and “Range”, refers to a set of values with … Continue reading

Posted in Theory, Tutorial | Tagged , , | Leave a comment

The Importance of the Submix

Hearkening back to the early days of audio recording, the use of the submix has grown from one of absolute necessity to one of choice. In the beginning recording engineers were restricted to a couple of tracks of audio. To … Continue reading

Posted in Software, Theory, Tutorial | Tagged , , , , , | Leave a comment

Creating a New Project in Sonar X2 Producer Edition

Today I’d like to introduce you to my method of creating a new recording project in Sonar. I’ll also show you how to set up your sample rate, bit depth, project folder location, and further, how to form a default … Continue reading

Posted in Software, Tutorial | Tagged , , , , , | Leave a comment

Audio Signal Flow

Too often we get caught up in the details and complexities of the modern studio and forget the basics that are the backbone of music production. I’d like to take a moment and explain how the physical sound sources are … Continue reading

Posted in Hardware, Tutorial | Tagged , , , , , , , , , | Leave a comment

The Best Orchestration Resource

If you’re looking to work with orchestration, whether in a pure classical setting or in some form of genre combination, you can never have enough information to hone your skills. I posted some book recommendations last night but I forgot … Continue reading

Posted in Books, Tutorial | Tagged , , | Leave a comment

A Few Book Recommendations

Because of time constraints I won’t be back to writing and recording until this weekend so I thought I would share some of my recent relevant reads. Sonar X1 Power- The Comprehensive Guide by Scott Garrigus This book is pretty … Continue reading

Posted in Books, Tutorial | Tagged , , , , , , , , | Leave a comment

Using a Default Project in Sonar X1

When I’m starting a new project in Sonar I have no idea what I’m going to call it until I get a ways into it. I’m also used to working a certain way in Sonar and X1 by default has … Continue reading

Posted in Software, Theory | Tagged , , , | Leave a comment

Sample Rate vs. Bit Rate Simplified

A lot of people have trouble discerning the difference between sample rate and bit rate when discussing digital audio so I thought I would give a simplified explanation to try and help out. Sample rate refers to the frequency at … Continue reading

Posted in Theory, Tutorial | Tagged , , , | Leave a comment